Cuhkka

Sea Saami Dablo

White to move

Rules
  • White moves first. Players alternate.
  • Move a piece to any adjacent empty point along a line.
  • Capture by jumping over an enemy piece to an empty point beyond. Chain captures allowed.
  • Captures are optional.
  • Cuhkka: your last piece loses if every possible destination can be immediately captured.
  • Also lose if all pieces are taken or you cannot move.
  • No piece may oscillate back and forth more than twice in a row.
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